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Post by taranchula on Aug 11, 2006 22:42:44 GMT -5
Ha ha ha, as a classic gaming enthusiast, I got a good laugh out of that.
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Voxxyn
Settling In
Knight of Cydonia
Posts: 87
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Post by Voxxyn on Aug 13, 2006 17:39:02 GMT -5
I'm passionate about computer games (mostly older ones it has to be said) and I despise the direction that games tend to take nowadays - the industry has never had as much money and technology at its disposal, and it insists on churning out relentlessly soulless games... A proper game today costs as much time, money, and manpower as a high-class film - so in order to reclaim the budget and even consider making a profit, games have to be guarenteed to shift X number of units. So they can seldom afford to make big-budget projects something that's not (a) a sequel or (b) a tie-in of some description. For me that explains the poor quality of most tie-ins...they are seldom if ever made for a genuine love or interest in the subject material, or expanding upon it - it's a purely commercial move. So true, I'm afraid. It's an evil we all unfortunately have to accept. Even PIXAR's integrity is tainted by mediocre games and other poor marketing tie-ins. Though there have been a few exceptions... One idea I have(Which is really just fanboy wishing) would be a Metroid-esque action/adventure sidescroller, where the house is overtaken by some all-powerful force, and only Mac and/or Frankie(who are outside when it happens) can save it and the friends. There wouldn't be any levels; instead, the house would serve as one giant, seamless, non-linear world. This definitely will not happen... but if I ever gain any game-development knowledge, I MIGHT try and make it as a fangame using Game Maker or whatever. Another would be a "Super Smash Bros." brawler, with all the main and minor IFs.
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